Teleport Formulas
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The power used by the Teleporter depends on a combination of what is being teleported and how far.
Borrowed from the IndustrialCraft Wiki.
Formulas and ValuesEdit
Animal weight: 100 Mob weight: 500 Player weight: 1000 + (100 per worn armor piece) + (100 per full item stack)
 Worst case player weight: 1000 + 4 * 100 + 4 * 9 * 100 = 5000
Energy cost: Floor(Floor(Weight) * (Floor(Distance) + 10)^0.7 * 5)
 Maximum distance, worst case weight, 5 fully charged MFSU: ~51960
Energy Cost ExampleEdit
Teleporting a player with only chest armor, boots, 64 cobblestone, 20 dirt, and 10 eggs for 15 distance.
Base cost: 1000 Armor cost: Chest(100) + Boots(100) Inventory cost: Cobblestone(100 * 64/64) + Dirt(100 * 20/64) + Eggs(100 * 10/16) = 193.75 Player weight: 1000 + 200 + 193.75 = 1393.75 Total: Floor(Floor(1393.75) * (15 + 10)^0.7 * 5) = 66294 EU
As you can see, the power requirements easily exceed even HV Cable, which is why a cable connection is insufficient. Although, an HV Cable might be sufficient for teleporting animals short distances (untested).
Distance CalculationEdit
Distances are calculated in Euclidean meters.
Distance = sqrt( (dx)^2 + (dy)^2 + (dz)^2 )
dx, dy, and dz are distances in the x, y, and z directions, respectively.
Here is an external link to a 3D calculator.
Distance ExampleEdit
If you place a teleporter at (10,50,20) and another at (30,15,60)
dx = 3010 = 20 dy = 1550 = 35 dz = (60)(20) = 40
Distance = sqrt ( 20^2 + (35)^2 + (40)^2 ) = 56.78908
Energy Storage DevicesEdit
Energy will be drained from adjacent energy storage devices simultaneously. Equal amounts of energy will be drained from adjacent devices if there are enough energy. If three energy devices are adjacent 33.33% of the energy will be drained from each.
All types of energy storage devices can be used: BatBox, MFE, and MFSU.