Technic Pack Wiki
(→‎question: new section)
Line 71: Line 71:
 
tekkit makers should add even more mods like evilcraft, aether mod, gun mod, timber mod, and more {{unsigned|98.117.192.156}}
 
tekkit makers should add even more mods like evilcraft, aether mod, gun mod, timber mod, and more {{unsigned|98.117.192.156}}
 
:Please remember to sign your posts with four tildes and I don't think the Tekkit (or Technic) makers check out this wiki? {{User:felinoel/Signature}} 14:03, September 17, 2012 (UTC)
 
:Please remember to sign your posts with four tildes and I don't think the Tekkit (or Technic) makers check out this wiki? {{User:felinoel/Signature}} 14:03, September 17, 2012 (UTC)
  +
  +
== question ==
  +
  +
hey does anyone know a good way to combat taint corruption and to get good ways to increase vis aura18:43, September 24, 2012 (UTC)

Revision as of 18:43, 24 September 2012

Would somebody please change the main page from the mo'creatures category with a lowercase m to the one with an uppercase m? It's the only page that's in that weird category, and it's bugging me.

Marco polo333 01:50, February 29, 2012 (UTC)

Starting out page?

I belive a "starting out" page is a nesscity for this wiki. So, to get to the point, would anyone be kind enough to make one?

We have one. Go to the tutorials. Marco polo333 23:10, March 30, 2012 (UTC)


But those are not complete, ye?? (strike_aile, 25/4/2012, 20:32 GMT+8)

Template

I believe it could be useful to add a Dark Infuser template in. Everystat13 17:37, May 30, 2012 (UTC)

Put it in the comments of useful minecraft specific templates. Marco polo333 00:11, June 13, 2012 (UTC)

Red Matter EMC Value

For EE pages, should its value in the recommended build be used (1.38, 204,800) or its value in the latest version of EE (v1.4.0.3, 466,944)? I have seen both values used on this wiki. Postronicman 01:10, June 15, 2012 (UTC)

Technic 7.0.1 not working

For some reason When I try to play Technic 7.0.1 it comes up as a white screen. Can someone tell me what is going on? - {{SUBST:User:Cally99117/Sig}} 17:23, June 16, 2012 (UTC)

What to do when it says: Download failed. or it stops at say-46 percent? My friend has a server up thats tekkit, (technic pack) and this is the only way to get on! 154.20.35.151 00:37, June 22, 2012 (UTC)

When The TechnicPack Cannot Install, It is Usually Your Antivirus, Disable it during the download, and try that. - sgtbraders

Technic 7.2 has arrived!

Technic Pack 7.2 is OUT! Preliminary examination of the world revelaed that Thaumcraft 2.6.1b is included and fully functional! I can't wait! I even spawned in a world with an active Taint Chunk! I'm already combatting Taint! You guys should immediately get the new download. It's a gas!

Mighty Borlaug (talk) 21:05, July 31, 2012 (UTC)

Steve's Carts?

Are they any plans to expand the section on Steve's Carts? So far there's only a decent page on the Cart Manager. And it's for a version not used in Technic as of yet.

KnyghtZero (talk) 00:50, August 6, 2012 (UTC)

Messed with Forestry

Just to let everyone know I messed around with the Forestry page so there is no more confusion that it is still in the modpack. Send me if a message if you want it changed back.

TheHeadlessMonk (talk) 23:47, August 13, 2012 (UTC)TheHeadlessMonk

The wholesale removal of information is not want and it is certainly not helpful. There are lots of Technic users that still use the Forestry mod, and while working on Forestry-related articles is not among our top priorities right now, the information in the articles we do have is still helpful to our users.

So please don't go around deleting pages, because if we were to employ your logic, we would have to delete the articles on Crafting Table II, Tomes and XP Books, Better Dungeons, Millenaire and some others, too. We are keeping those articles for reference - and who knows? Maybe, one day they will be added back in.

Denkbert (talk • contribs • blog) 03:33, August 14, 2012 (UTC)

Equivalent Exchange Energy Collectors

Just looking at the List of Equivalent Exchange items and noticed that the energy collectors are done in bundle an just thinking if it should be changed to have MK's in there? Don't really know but someone decide :) Meapa (talk) 06:58, August 19, 2012 (UTC)

Millenaire

I think that millenaire should be re-added because it had no lag before technic 7.1.0 but even after it was remooved my windows lags but linux is still fine. Also it is a mod i used alot and I only really used like 4. If there could be like an option to add it or not that would be good too. Thanks for all your work to make it such a great mod pack!

174.63.8.11 22:05, September 8, 2012 (UTC)Ghostinhere

First of all, I don't think anyone here has anything actually to do with Technic other than this wikia, secondly, try this modpack expansion for easy Millenaire adding.
http://forums.technicpack.net/threads/techventures-technic-pack-expansion-now-with-an-installer.18733/
14:21, September 11, 2012 (UTC)

MORE MODS

tekkit makers should add even more mods like evilcraft, aether mod, gun mod, timber mod, and more —Preceding unsigned comment added by 98.117.192.156 (talkcontribs)

Please remember to sign your posts with four tildes and I don't think the Tekkit (or Technic) makers check out this wiki? 14:03, September 17, 2012 (UTC)

question

hey does anyone know a good way to combat taint corruption and to get good ways to increase vis aura18:43, September 24, 2012 (UTC)