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Logo-TC 40 Seal Combinations contains information about the ThaumCraft mod.

This page lists all possible combinations in which Runic Essences can be placed on Arcane Seals.

Legend

Grid Runic Essence Magic

Runic Essence: Magic

Grid Runic Essence Earth

Runic Essence: Earth

Grid Runic Essence Fire

Runic Essence: Fire

Grid Runic Essence Water

Runic Essence: Water

Grid Runic Essence Air

Runic Essence: Air

Grid Runic Essence Dark

Runic Essence: Dark

Combinations starting with Magic[]

Thaumic Device Boosters[]

The full efficiency seems to be in a 15x15 block area around the seal. Farther away the boost is somewhat weaker.

Grid Runic Essence Magic     Boosts the operation speed of thaumic devices in the area, but does not have an effect on the Aura ratings.
Grid Runic Essence Magic Grid Runic Essence Magic   As above but more powerful.
Grid Runic Essence Magic Grid Runic Essence Magic Grid Runic Essence Magic As the two above but significantly more powerful.

Portals[]

Grid Runic Essence Magic Grid Runic Essence Air  

Creates a magical Portal that transports you to other seals with this combination. The third slot lets you link the Portal to networks, thus allowing you to create a total of seven distinct Portal networks (no essence, Magic, Air, Water, Fire, Earth and Dark).


Each teleportation increase Taint value in the Aura for some seconds, not a lot, but take care.

Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Magic Creates a Portal and links it to the Magic network.
Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Earth Creates a Portal and links it to the Earth network.
Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Fire Creates a Portal and links it to the Fire network.
Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Water Creates a Portal and links it to the Water network.
Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Air Creates a Portal and links it to the Air network.
Grid Runic Essence Magic Grid Runic Essence Air Grid Runic Essence Dark

Creates a Portal and links it to the Dark network.

Detectors[]

Grid Runic Essence Magic Grid Runic Essence Fire   Powers the block the seal is mounted on with a Redstone signal if it detects items, creatures, or players within short range and line of sight. (7x7 blocks)
Grid Runic Essence Magic Grid Runic Essence Fire Grid Runic Essence Magic Powers the block the seal is mounted on with a Redstone signal if it detects hostile creatures within medium range and line of sight. (13x13 blocks)
Grid Runic Essence Magic Grid Runic Essence Fire Grid Runic Essence Fire Powers the block the seal is mounted on with a Redstone signal if it detects items within medium range and line of sight. (13x13 blocks)
Grid Runic Essence Magic Grid Runic Essence Fire Grid Runic Essence Air Powers the block the seal is mounted on with a Redstone signal if it detects items, creatures, or players within long range and line of sight. (19x19 blocks)
Grid Runic Essence Magic Grid Runic Essence Fire Grid Runic Essence Earth Powers the block the seal is mounted on with a Redstone signal if it detects animals within medium range and line of sight. (13x13 blocks)
Grid Runic Essence Magic Grid Runic Essence Fire Grid Runic Essence Dark Powers the block the seal is mounted on with a Redstone signal if it detects players within medium range and line of sight. (13x13 blocks)

Chunk Loaders / Anchors[]

Grid Runic Essence Magic Grid Runic Essence Earth   Anchors the world in place, preventing the chunk it is located in from being unloaded along with the 8 chunks surrounding it (3x3 chunks).
Grid Runic Essence Magic Grid Runic Essence Earth Grid Runic Essence Earth Anchors the world in place, preventing the chunk it is located in from being unloaded along with the 24 chunks surrounding it (5x5 chunks).

Combinations starting with Air[]

Blowers[]

Grid Runic Essence Air     Emits a weak blast of air that blows items and creatures away. (7x7 blocks)
Grid Runic Essence Air Grid Runic Essence Air   Emits a moderate blast of air that blows items and creatures away. (11x11 blocks)
Grid Runic Essence Air Grid Runic Essence Air Grid Runic Essence Magic Emits a strong blast of air that blows creatures away. (15x15 blocks)
Grid Runic Essence Air Grid Runic Essence Air Grid Runic Essence Air Emits a strong blast of air that blows items and creatures away. (15x15 blocks)
Grid Runic Essence Air Grid Runic Essence Air Grid Runic Essence Earth Emits a strong blast of air that blows items away. (15x15 blocks)

Lightning Throwers[]

Grid Runic Essence Air Grid Runic Essence Fire   Fires lightning bolts at creatures within medium range.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Magic Fires lightning bolts at creatures within medium range. Targets only hostile creatures.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Air Rapidly fires lightning bolts at creatures within long range. Very useful for base defense or the construction of mob grinders.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Water Fires incredibly powerful lightning bolts at creatures within medium range.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Earth Fires lightning bolts at creatures within medium range. Targets only animals.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Fire Fires a multitude of lightning bolts at creatures within medium range.
Grid Runic Essence Air Grid Runic Essence Fire Grid Runic Essence Dark Fires a lightning bolts at players within medium range, including yourself. You can avoid being hit by putting a block in the line of sight.

Vortexes[]

Grid Runic Essence Air Grid Runic Essence Dark   Sucks in nearby creatures and items. (11x11 blocks)
Grid Runic Essence Air Grid Runic Essence Dark Grid Runic Essence Magic Strongly sucks in nearby creatures. (15x15 blocks)
Grid Runic Essence Air Grid Runic Essence Dark Grid Runic Essence Air Strongly sucks in nearby items and creatures. (15x15 blocks)
Grid Runic Essence Air Grid Runic Essence Dark Grid Runic Essence Earth Strongly sucks in nearby items. (15x15 blocks)
Grid Runic Essence Air Grid Runic Essence Dark Grid Runic Essence Fire Strongly sucks in nearby items and creatures. Anything that touches the seal will take damage; this destroys items! (13x13 blocks)
Grid Runic Essence Air Grid Runic Essence Dark Grid Runic Essence Dark Sucks in items and puts them in a nearby chest within 2 blocks range if they touch the seal. Sometimes, the items will get stuck at the sides of the seal and won't be transported to the chest. (13x13 blocks)

Combinations starting with Water[]

Irrigation Seal[]

Grid Runic Essence Water     Hydrates tilled soil within a large area (7x7 blocks). Can be used for auto-farming.

Healers[]

Grid Runic Essence Water Grid Runic Essence Magic   Heals a creature in a small area for a small amount of health.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Magic Heals the player and his allies in the area for a small amount of health.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Air Rapidly heals a creature in the area for a small amount of health.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Water Heals a creature in the area for a small amount of health and adds a short regeneration buff.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Earth Heals an animal in the area for a small amount of health.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Air Heals all creatures in the area for a small amount of health.
Grid Runic Essence Water Grid Runic Essence Magic Grid Runic Essence Dark Heals a hostile creature in the area for a small amount of health.

Decelerators[]

Grid Runic Essence Water Grid Runic Essence Air   Slows down living creatures within short range.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Magic Slows down foes only within medium range.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Air Slows down creatures within medium range and launches them into the air.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Water Slows down living creatures within long range.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Earth Slows down animals within medium range.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Fire Simultaneously slows down all creatures within medium range.
Grid Runic Essence Water Grid Runic Essence Air Grid Runic Essence Dark Slows down players (including yourself) within medium range.

Fertilizers[]

Grid Runic Essence Water Grid Runic Essence Earth   Accelerates growth of plants and crops within short range. (7x7 blocks)
Grid Runic Essence Water Grid Runic Essence Earth Grid Runic Essence Air Rapidly accelerates growth of plants and crops within short range. (7x7 blocks)
Grid Runic Essence Water Grid Runic Essence Earth Grid Runic Essence Earth Accelerates growth of plants and crops within long range. (13x13 blocks)

Combinations starting with Earth[]

Soil Tillers[]

Grid Runic Essence Earth     Tills soil in a small area (7x7 blocks). Can be used for auto-farming.
Grid Runic Essence Earth Grid Runic Essence Earth   As above, but tills a slightly larger area. (7x7 blocks, too, maybe a bug)
Grid Runic Essence Earth Grid Runic Essence Earth Grid Runic Essence Earth As the two above, but tills a significantly larger area. (13x13 blocks)

Planters[]

Grid Runic Essence Earth Grid Runic Essence Magic   Replants seeds, saplings and other plants within short range. (13x13 blocks)
Grid Runic Essence Earth Grid Runic Essence Magic Grid Runic Essence Air Rapidly replants seeds, saplings and other plants within short range. (13x13 blocks)
Grid Runic Essence Earth Grid Runic Essence Magic Grid Runic Essence Earth Replants seeds, saplings and other plants within long range. (25x25 blocks)

Harvesters[]

  • These work properly with IC Crop blocks leaving the base plant behind.
Grid Runic Essence Earth Grid Runic Essence Water   Harvests crops within short range; the harvested/dropped items will remain where the crop has been harvested. (7x7 blocks)
Grid Runic Essence Earth Grid Runic Essence Water Grid Runic Essence Air Rapidly harvests crops within short range. (7x7 blocks)
Grid Runic Essence Earth Grid Runic Essence Water Grid Runic Essence Earth Harvests crops within a large radius. (13x13 blocks)

Combinations starting with Fire[]

Flame Throwers[]

Grid Runic Essence Fire     Emits a short range cone of fire at nearby enemies with a minor area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire   Emits a medium range cone of fire at nearby creatures within a moderate area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Magic Emits a medium range cone of fire at nearby creatures within a large area of effect. The beam only targets aggressive creatures.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Air Emits a long range stream of fire at nearby creatures within a small area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Water Emits a medium range cone of fire at nearby creatures within a huge area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Earth Emits a medium range cone of fire at nearby animals within a large area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Fire Emits a medium range cone of fire at nearby creatures within a large area of effect.
Grid Runic Essence Fire Grid Runic Essence Fire Grid Runic Essence Dark Emits a medium range cone of fire at nearby players within a large area of effect.

Steam Throwers[]

Grid Runic Essence Fire Grid Runic Essence Air   Pushes creatures away and damages them.
Grid Runic Essence Fire Grid Runic Essence Air Grid Runic Essence Air Pushes creatures away and damages them. Does not miss and has a significantly longer range.
Grid Runic Essence Fire Grid Runic Essence Air Grid Runic Essence Fire Pushes creatures away and damages them. Does significantly more damage.

Combinations starting with Dark[]

Taint/Vis Destroyers[]

Grid Runic Essence Dark Grid Runic Essence Magic   Causes the Vis and Taint within a chunk to slowly cancel each other on a 1-for-1 basis. This process does cause a Taint charge however.
Grid Runic Essence Dark Grid Runic Essence Magic Grid Runic Essence Magic Rapidly causes the Vis and Taint within a chunk to cancel each other on a 1-for-1 basis. This process does cause a Taint charge however.



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