Mo' Creatures is a mod created by DrZhark. It was created on November 17, 2010. It provides many new animal and monster mobs, as well as the ability to tame and ride some. A link to the official thread can be found here
You can disable/enable spawning rates and power going to ESC>Global Mod Settings> Dr.Zharks mo'creatures and changing various spawn rates and the like.
By default, vanilla mobs despawn.
Mo' Creatures will only work with texture packs that either use mcpatcher or if there are skins already.
|Horses||Horses do not attack you, but they can still hurt you.They will rear up and throw you off if they aren't tamed, which will do a minimal amount of damage to you. When killed, they drop leather. They can also be bred and tamed (check breeding/taming details). They will not despawn when tamed, and have health, which they can recover by being fed. Also, the pegasus can fly.|
|Birds||There are 6 different types of bird: Dove, Crow, Blue Gross Beak, Cardinal, Canary and Parrot, each one with a different sound. Right-clicking a tamed bird will place it on your head. Once a bird is placed on your head, you will not take fall damage. Instead you will "glide" to the ground slowly.|
|Bunnies||Bunnies only jump around aimlessly. Right Clicking on them will place them on your head. Right clicking them once they are on your head will make them jump off of you. Having a bunny on your head while riding a horse will considerably speed it up.|
|Dolphins||Dolphins are tameable and rideable and will not attack you unless you attack them. They drop raw fish when killed.|
|Small fish||They come in ten different colors (excluding piranhas). They drop raw fish and fish eggs.|
|Cats can be tamed and become the player's pets. Litter boxes and cat food can be crafted for them. They hunt mice on sight.|
|Mice||Mice scurry about squeaking and spawn during the day. They drop seeds when killed. They are the cat's prey.|
|Deer||Deer run away from you, and they drop leather and raw meat when killed (which is extremely difficult). Enchantments like Fire Aspect or Flame are recommended.|
|Ducks||Ducks are essentially just retextured chickens. They drop feathers when killed and/or raw chicken.|
|Goats||Goats wander around, eating any dropped items. They will follow you if you are holding anything edible. Female goats can be milked, and male goats will fight amongst themselves or if provoked. Male goats can also attack if milked. Goats can be led on ropes. However, if you die near a goat, the goat will eat your whole inventory -- even diamonds and other valuables.|
|Turtles||Turtles are small mobs that spawn near water. Wild turtles draw their head into their shells if you come near. Wild turtles can be flipped over by right-clicking; they are only vulnerable to attack this way. Turtles drop between 1 and 2 turtle meat and/or a chest when killed.|
|Manta Rays||Manta rays are peaceful creatures that swim about in the water. They can be ridden by right-clicking on them.|
|Bears||At day, bears don't attack the player unless the player harms the bear ( only in easy difficulty or higher). Bears usually prefer hunting other mobs, but they will hunt the player at night. They drop fur when killed.|
|Crocodiles||Crocodiles spawn in swamps and if they detect a victim, they will try to carry them into the water and perform a death roll. Sometimes, they remain static, but they can be ready to attack. They drop Croc ribs, usable to craft "croc" armor, similar to leather armor.|
|Boars||Boars have the same model as pigs, but the texture is different. It will attack the player if attacked or if the player gets too close. It will attack smaller prey when they are hungry. They deal about 2 hearts of damage. They drop porkchops when killed.|
|Wolves||These will not attack the player unless they are harmed or if it is night. They drop leather when killed. These do not replace the wolves from vanilla Minecraft.|
|Foxes||Foxes will only attack mobs that are smaller than them. They will only attack you if you attack them. Drop 1 piece of fur when killed.|
|Rats||During the day, rats are neutral towards the player, but at night or in caves they are aggressive and will attack on sight. Rats drop coal when killed.|
|Sting rays||Sting rays will poison you if you get too close, but will not actively attack you. They don't drop anything.|
|Jellyfish||Jellyfish float about in the water and become luminescent at night. They will poison you if you get too close, but will not chase you. They are easy to kill and drop slimeballs.|
|Ostriches||Ostriches are most commonly found in the desert. They will only attack if you take their eggs. However, males will attack you if you attack them. The females just stick their heads in the sand.|
|Sharks||Sharks will kill anything that falls on the water except for squids. For breeding/taming details check the mob page. They have a 10% drop rate for Shark Eggs and a 60% drop rate for shark teeth when killed, which is used to craft chain armor. If you are in a boat around sharks, it will bump the boat until it is destroyed.|
|Big cats||Big Cats include Lions, Tigers, Cheetahs, Snow Leopards, and Panthers. Male lions will attack the player on sight and are extremely dangerous. Female lions will only attack the player if the player attacks them or another lion nearby. They drop Big Cat Claws and leather when killed. Can be tamed.|
|Polar Bears||Only spawn in snowy biomes and will attack the player on sight. They drop raw fish when killed.|
|Piranhas||These tiny fish will attack the player on sight. They drop raw fish when killed. They are quite easy to spot, since they are a bright red.|
|Hellrats||Hellrats spawn in the Nether and are aggressive, attacking the player on sight. Hellrats drop Redstone when killed.|
|Scorpions||There are 4 classes of scorpions: brown, green, blue and red. Brown and green have a chance of poison you in one of their hits and spawn in the overworld, blue can make you slower and spawn in snow biomes and red can set you on fire and spawn only in the nether. All scorpions behave like spiders, neutral at day, hostile at night, and they even can climb walls. Drops string, and there is a chance it drops a smaller scorpion, which behave like normal ones, only with a lot less HP.|
|Wraith||Can fly and will attack the player on sight and set him on fire. Drops gunpowder when killed.|
|Fire Wraith||Can fly and will throw fireballs at the player if they are too close, it can be seen from far away because of the flames that engulf it's body. It drops redstone when killed and only spawns on the hard difficulty. Fire Wraiths will spawn in the Nether as well as the surface world.|
|Werewolf||During the day the werewolf is in human form and shouts, "Help me!". When they are hit, they yell or say "You're hurting me, stop it!". At night, it transforms into a humanoid wolf. They can be easily harmed with gold tools as gold is substituted for silver. They are practically invulnerable to any other weapon. They have the ability to sprint while walking on four legs. The human form can drop wooden sticks and tools, the wolf can drop iron tools and a golden apple. They also are able to move very fast upon chasing the player onto ice. This is useful if being pusued because the werewolf will slide very far away, making them no longer a threat, as long as you can shuffle around to avoid them|
|Ogres||Extremely dangerous and will attack on sight. They destroy blocks by smashing them with their big hands. There are 3 types of ogres: Regular, Fire, and Cave. Regular Ogres destroy blocks like the other, the fire ones can set the area surronding him in fire, and the cave one will only spawn in dark caves. Regular ogres drop obsidian, fire ogres drop fire (item) to craft a chain armor and cave ogres drop diamonds!!!|
The most dark and dangerous mobs of the mod, players must take extreme precautions when dealing with them. Take Caution.
This is the first mob in a mod, and minecraft, to be able to shapeshift into another mob. In the day the werewolf is seen as a homeless person with torn clothes who is friendly, and won't attack. At night, however, the hobo changes into a werewolf who is aggressive and hard to kill with weapons other than gold.
- Homeless person: Easy to kill as it is not aggressive, but is not worth the time, as it may de-spawn or re-spawn before night, and drops only wooden tools and sticks.
- Werewolf: Difficult to kill but can only attack adjacent blocks, and not diagonal. This means it is possible to use blocks to trap the werewolf in a position where it cannot attack, but can be killed. As the werewolf, like all aggressive mobs, will run towards the player, it can also be killed with cactus blocks, which, providing there is no way around them, will leave the player to go about its business while the werewolf repeatedly runs into the cactus. Werewolves are a risky kill, but worth the valuable reward, as they have a chance to drop a golden apple when killed, although normally they drop stone or iron tools.
- It is possible to watch the human version transform at nightfall, where it flashes red as if taking damage, and flickers between both mobs.
These are the only mobs that can destroy blocks. They smash with a level of strength that varies according to each type of ogre. The ogres are twice the size of the player, are very dangerous and spawn on hard difficulty.
- Ogre: Most common ogre. It drops Obsidian.These ogres are a deep shade of green with obsidian purple knee and elbow guards.
- Fire Ogre: Have a bigger area of effect and sets the ground on fire when it stomps. Drops Fire so you can make Chainmail armor. These ogres are red in black similar to the colors of a magma cube, with a demon type crest on top of their heads. You can find these ogres at night by setting your sight distance to far and standing on a high point as they glow with fire.
- Cave Ogre: Only spawn underground and have the biggest area of effect. They drop Diamonds.
- Squirrels: Dr. Zhark said that he would include them if Mo' Creatures was profiled, or, at least, mentioned in PCGamer.
Added Crafting Recipes
|Name||Ingredients||Input » Output||Description|
|Horse Saddle||Leather + Iron (Ingot) OR Saddle + Iron (Ingot)|| ||This is a different saddle from the Saddle that is found inside of dungeons. The Dungeon saddle will only let you ride pigs, whereas this saddle will only let you ride horses.|
|Sugar Cube||Sugar||A Sugar Cube is used to tame Horses or to restore 3 health.|
|Pet Food|| (shapeless)|
Raw Porkchop + Raw Fish
|Feed to pets.|
|Medallion||Leather + Gold (Ingot)||Medallions are used to tame and rename animals.|
|Kitty Bed||Wooden Plank + Wool + Iron (Ingot)||Kitty Beds are by kitties to sleep, eat, and give birth. Pet Food or Milk must be added for the Cat to use it for eating. Different color wool gives different colored beds. Pick up by Right-Clicking while holding a Pickaxe. You can transport a kitty bed on your head by right clicking on it without holding a pickaxe.|
|Litter Box||Wooden Planks + Sand|| ||Cats will use Litter Boxes after eating. Afterwords, the Litter Box will become "used". Used Litter Boxes attract monsters. Can be cleaned with Sand or by leaving it sit for a while. Pick up by Right-Clicking while holding a Pickaxe. You can transport a litter box on your head by right clicking on it without holding a pickaxe.|
|Colored Kitty Bed||Dyes + Kitty Bed|| ||In addition to using colored wool to craft a Kitty Bed, they can be colored by dying them.|
|Whip||BigCat Claw + Leather + Iron (Ingot)|| ||If a whip is used near cats, they will sit and won't move. Right-Clicking a cat while holding a whip will individually toggle sitting on and off.|
|Rope||String|| ||Rope can be used to lead a number of animals. Kitties will be tied up by the rope and carried by their feet.|
|Wool Ball||String|| ||Holding causes nearby Cats to follow you. Cats given a wool ball will "play" with it by pushing and chasing it around.|
|Chain Helmet||Shark Teeth||Chain armor is as effective as Gold Armor and is normally unobtainable, due to being made of fire in vanilla Minecraft.|
|Chain Chestplate||Shark Teeth|
|Chain Leggings||Shark Teeth|
|Chain Boots||Shark Teeth|
|Croc Helmet||Croc Hide||Croc armor is as effective as Iron Armor.|
|Croc Plate||Croc Hide|
|Croc Legs||Croc Hide|
|Croc Boots||Croc Hide|
|Fish Bowl||Glass||Used to catch fish|
|Essence Of Undead||Rotton Flesh+ Heart Of Undead+ Glass bottle||
||Used to turn live horses into undead horses.|
|Essence Of Darkness||
Ender Pearl+ Heart Of Darkness+Glass Bottle
|Used to turn Zorses into Bat horses or pegasi into Dark Pegasi|
|Essence of Fire||
Blaze Powder/Fire+ Heart Of Fire+ Glass Bottle
|Used to turn Zorses into Nightmares.|
|Essence of Light||Essence Of Undead+ Essence Of Darkness+ Essence Of Fire||Used to create Pegasi and Unicorns. Used on breeding Fairy Horses|
|Horse Armor||Iron (ingot)/Gold (ingot)/Diamond+ Wool||
Used on horses to protect them.
(Images need fixing)
|Crystal Horse Armor||Glass+ Diamond||Horse armor that can only be used on rare horses.|
All tamed animals will not despawn and can be renamed, if nameable at all, by right clicking with a medallion.
To tame a turtle, drop sugar cane or watermelon slices nearby. Once tamed, turtles can be named, will follow the player, and grow slowly over time. Right clicking a tame turtle with anything but a pickaxe or medallion will put it on your head. If a turtle is injured and you have sugarcane, put it onto your head and it will eat out of your inventory.If you have a turtle on your head and you're on a horse, the horse will go a lot faster.
Goats are very easy to tame. Simply right click on them with any edible item (Cake, apples, fish, etc.). Tame goats can be lead around by ropes.Goats will also follow the player if he is carrying food. Female goats are able to be milked. If the player tries to milk a male goat, it will attack the player. If holding wheat or a variety of certain items, both genders of goats will attack the player.
Ostritches are rather simple to tame. All you need to do is get an egg from them. But you must be carefull or the adults will attack you. To hatch the egg, right click whilst equiping it. Make sure you place them near torches or they will not hatch. Ostriches can be albino which is very rare. It is estimated that an albino ostrich will spawn 1 out of 9 or 10.
(This content needs some adjustment).
Wild kitties will try to distance themselves from the player when they are within certain proximity. You have to throw a cooked fish near them and, once they eat it, they won't run away. After the fish is thrown, you can give the kitty a Medallion, which will tame them and name them. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu. Once tamed, a kitty will search for a bed with food or milk. Once a kitty eats, it will search for a litter box, and "use" it. Then you must clean it.
After a kitty eats and uses a litter box, it will roam around until it becomes hungry or tired. They may also climb trees, in which case you will need to help it down.
If a kitty can't find food or a litter box, they become annoyed and occasionally hurt the player. Eventually they will calm down.
Cats will follow the player while he/she is holding a wool ball. If you give a cat a wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored. If you use a whip near cats, they will sit and won't move. You can right click on a cat while holding a whip to individually toggle sitting on/off.
You can pick up cats in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs. Cats don't like to be carried that way and will take damage and be angry with you once you drop them. However when being carried by rope the cat won't take damage from being hit against blocks when jumping, as is normal with the other two ways of carrying.
Cats can also get angry if they don't get food or if the player attacks them. When the cat is angry, it will chase the player and occasionally claw him/her. After a while the cat temper will improve. Feeding the cat fish can also help calm its temper
Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod menu.
You can breed cats by feeding them cake. The cat will look for another cat that is also in the mood (given cake). After a while one of them will become breed and will need to find a kitty bed.
After a short while on the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.
If a kitten is attacked, its mom will defend it.
TIP: It is easier to breed cats in a closed space, because the male cat tends to push cat far away while mating. Also make sure you aren't near water while breeding, because one of the cats could be pushed into the water and drown.
You can tame birds by giving them seeds by throwing them. (You must back away for them to eat it.) Once tamed they will not run away from you and will not despawn, and you can put them on your head by right clicking them. You can then glide with them.
If you have a bird on your head and go under a block just above your head, the bird will die.
If you're riding a pegasus with a bird on your head, the pegasus will fly faster.
Breeding bunnies is a very simple process. Get two rabbits and keep them in a small place, such as a fenced in 3x3 area. After about five minutes, a noise is heard that sounds like a popping noise. This noise indicates that there is a baby bunny.
The color of the baby bunny depends on what colour the parents were.
Taming horses is a complex process. Before you begin taming, you must put a saddle on the horse by holding the saddle and right clicking on the horse. Next you must feed them to reduce their temper. Each type of horse has an amount of temper that must be removed before it is considered tame. Different foods will reduce temper by different amounts. Here are all foods that can currently (V2.7) be used to reduce temper. Once tamed a horse will not despawn. It can be lots of fun breeding but somtimes you can mess up. to dismount press shift.
|Wheat||-25 temper (To a minimum of 25)|
|Sugar Lump||-50 temper (To a minimum of 25)|
|Bread||-100 temper (To a minimum of 25)|
To feed a horse hold the food you wish to feed it then right click on the horse. As of V2.7 and earlier there is a bug that causes you to eat a sugar lump when feeding it to a horse, using 2 sugar cubes per right click. After reducing temper to 25 or lower the horse must be ridden to complete taming. An additional feeding may be necessary whilst on the horse, giving the player a prompt to name your pet. It is recommended that you reduce temper as much as possible before attempting to ride a horse. To ride a horse right click it while not holding food. While being tamed, horses will buck you off, possibly several times, causing fall damage.
Types of Horse
There are currently (V2.7) 8 different types of horse with different speeds, hit points totals, temperaments, and chance to spawn in the wild.
|Breed||Color / Description||Speed||Hit Points||Temper||SpawnChance|
|Regular Horse||Light brown||0.9||25||100||50%|
|Unicorn||White with horn||1.3||40||400||4%|
|Pegasus||White with wings||1.2||40||500||1%|
|Pack Horse||Pinkish brown with saddle bags||0.9||40||600||0%|
|Nightmare||Black with horn||1.3||50||700||0%|
|Black Pegasus||Grey with horn and wings||1.3||50||800||0%|
In the mod's options it is possible to raise the spawn chance of Pegasus from 1% to 10%. This also lowers the chance of other horses spawning. Pack Horses, Nightmares, and Black Pegasus can not be found in the wild and must be bred. When any horse spawns in the wild there is a 20% chance it will be a foal (baby horse).
(There are no graphic depictions or otherwise inappropriate material when breeding horses. Horses will also not breed when in your line-of-sight)
To breed horses you will require:
- 2 pumpkins/mushroom soup/cake
- 2 non-sterile or Fertile horses (accepts pumpkins, mushroom soup or cake)
- A place where they are within 4 squares of each other and 8 squares minimum away from you and other horses
- At least 5 minutes or half a Minecraft day
To breed horses you need to give each of the them a pumpkin or mushroom soup. One of the two that you feed the pumpkin/soup to will become sterile and not be able to breed again unless "Easy Breeding" is on in the mod's options when the foal is born. Turning Easy Breeding on after a horse becomes sterile will not allow it to breed. After about 5 minutes there will be a third horse. There is a 1/3 chance of this horse being a rare breed unless using "Easy Breeding" in which there is a 100% chance. The exact type of rare breed is determined by the total genetic value (TGV) of the parent horses.
|Horse||Genetic Value||TGV To Breed|
Note that the total genetic value must EQUAL these numbers. If the value is 13 or higher it cannot produce a Black Pegasus. If the TGV cannot produce a rare breed you will get a random horse with genetic value 1-5. Also two Packhorses, although their TGV is 12, does not produce a Black Pegasus.
Before you can put a saddle on the new horse it must be fully grown. This happens naturally over the course of several minutes. To speed up the growing process feed the horse (this may not count towards reducing their temper).
As explained before, some horses can only be obtained with breeding.
- Packhorse : You can give this horse its own inventory by right clicking it while holding a chest. To access its inventory right click it while holding a stone shovel or torches.
- Nightmare : Fireproof and blazing fast, you can activate their superpower by feeding them redstone, this will make them light fire wherever they step.
- Black Pegasus : The best of horses: fireproof, flying, tied for fastest speed, and able to have its own inventory. Truly a fearless steed.
Proper Storage And Care Of Your Horse
Horses have a tendency to wander so if you want to keep track of them, it's important that you contain them properly. It's important that there be no grass in their enclosure as predator mobs may spawn. While horses normally require a 2x2 space to move through, it's possible for them to glitch through smaller gaps so eliminating gaps in their pen is a must. If your horse becomes injured simply feed it in the same manner as you tamed him to restore his health.
New in 2.8 are Dolphins, the horse of the sea. Dolphins can be tamed and bred similarly to horses. Currently (2.8) there is only one food that can reduce their temper
|Fish||-25 temper (To a minimum of 1)|
Dolphins do not require a saddle to be ridden. Dolphins are fed and tamed in the same manner as horses
Types of Dolphin
There are currently (V2.8) 6 different types of dolphin with different speeds, temperaments, and chance to spawn in the wild.
All dolphins have 30 health
Dolphin breeding works rather differently than horse breeding.
To breed dolphins you will require:
- 2 cooked fish
- 2 dolphins
- (assumed)A place where they are within 4 squares of each other and 8 squares minimum away from you and other dolphins
- (assumed)5 minutes or half a Minecraft day
To breed dolphins you must give each a cooked fish. Unlike horses dolphins cannot become sterile and may breed indefinitely.After 5 minutes there will be a 3rd dolphin.If the two dolphins are of the same breed they will always have a baby of that breed, otherwise their Total Genetic Value (TGV) determines both the chance of getting a certain breed and which breed will be gotten.
If their TGV is less than 5 and they are of different breeds there is a 1/3 chance of breeding a dolphin whose genetic value is equal to the TGV. If TGV is 5 or 6 and they are of different breeds there is a 1/10 chance of breeding a dolphin whose genetic value is equal to the TGV. If the breed is not determined in this manner it will be dertermined as for spawning a wild dolphin.